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Designing a Realistic 3D Sci-Fi Console
Discover the art of designing a realistic 3D Sci-Fi Console with insights from Sierra Division's Principal Artist, Sebastian Bielecki. Learn the tools and techniques used for approaching a hard surface, realistic asset.
Jun 57 min read


From Reference to 3D Render: Street Food Carts
Discover how reference images taken of local street food markets in Asia provided inspiration for the Street Food Carts.
Apr 25, 20244 min read


2023 RECAP: Art Outsourcing, High-Quality Asset Packs and Future Projects
A recap of all of Sierra Division's achievements throughout 2023. From client work to internal projects, it's been an exciting year!
Dec 22, 20236 min read
CONTENT

Props, Asset Packs
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TROPICAL FARM PROPS AND MODULAR SHACKS - VOL. 1
CONTENT

Props, Asset Packs, Environments
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UNDERGROUND BUNKER - MODULAR VAULTS AND CORRIDORS
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