Overhead industrial pipes and ducts in a dim underground bunker corridor, worn metal textures, moody red-green lighting

Underground Bunker - Modular Vaults and Corridors

November 2024

Environments

Check out this pack on FAB
Thanks to the whole team and everyone at Sierra Division for helping to make this incredible Environment a reality. It was a great learning experience for our team and advancing our skills, both in asset creation, understanding of Unreal, Cinematography, Storytelling, and Animation. We hope you enjoy our Underground Bunker: Modular Vaults and Corridors
"Rows of vaults, cold steel lined up like tombstones in this cavern of concrete. Some are open, others forced. Whatever they kept here, it didn’t stay.
Dust and broken glass crunch underfoot, and the air smells faintly metallic, sharp, like something alive and waiting. I glance into one of the open vaults—empty, except for straps bolted to the walls. What was strapped in here? What was made to stay?
They must’ve been experiments, things they didn’t dare bring to light. But they’re loose now. And in the silence, I feel it: something still lingers. Watching."
--- Credits
- Niels Couvreur: Environment Creation, Props, Texturing, Materials, Level Layout
- Jacob Norris: Art Direction, Bug Fixing, Cinematic and Final Renders
- Matija Mašek: Lighting + Blueprints
- Sebastian Bielecki: Pipe Attachments, Modular Updates, Electrical Boxes, Rubble
- Miroslav Baev: Cryo Tank + Computer Screen Shader, decals
- Brian Robison: Cinematic Animation + Camera Work
- Michael Kinsey: VFX Creation
- Special thanks to Darko Mitev for providing the original scene. Most all assets have been revised or re-created in some way.
Enjoy and thanks for taking a look!

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